<bmp_begin>
file(0-3): sprite/sys/bat_chase4.png  w: 405  h: 410  row: 4  col: 1
weapon_hit_sound: 068.m4a
weapon_drop_sound: 068.m4a
weapon_broken_sound: 068.m4a
<bmp_end>


<frame> 0 flying
   pic: 0  state: 1006  wait: 2  next: 1  dvx: 0  dvy: 0  dvz: 0  centerx: 215  centery: 195  hit_a: 5  hit_d: 0  hit_j: 0 hit_Fa: 12
   opoint:
      kind: 1  x: 250  y: 200  action: 0  dvx: 5  dvy: -3  oid: 211  facing: 31
   opoint_end:
   itr:
      kind: 0  x: 116  y: 145  w: 170  h: 87  dvx: 0 dvy: -7  fall: 70  vrest: 6  bdefend: 100  injury: 11 effect: 2 zwidth: 45
   itr_end:
<frame_end>

<frame> 1 flying
   pic: 1  state: 1006  wait: 2  next: 2  dvx: 0  dvy: 0  dvz: 0  centerx: 235  centery: 215  hit_a: 5  hit_d: 1  hit_j: 0 hit_Fa: 12
   opoint:
      kind: 1  x: 200  y: 200  action: 1  dvx: 20  dvy: 0  oid: 225  facing: 21
   opoint_end:
   itr:
      kind: 0  x: 116  y: 145  w: 170  h: 87  dvx: 0 dvy: -7  fall: 70  vrest: 6  bdefend: 100  injury: 11 effect: 2 zwidth: 45
   itr_end:
<frame_end>

<frame> 2 flying
   pic: 2  state: 1006  wait: 2  next: 3  dvx: 0  dvy: 0  dvz: 0  centerx: 225  centery: 220  hit_a: 5  hit_d: 2  hit_j: 0 hit_Fa: 12
   opoint:
      kind: 1  x: 250  y: 200  action: 0  dvx: 5  dvy: -3  oid: 211  facing: 31
   opoint_end:
   itr:
      kind: 0  x: 116  y: 145  w: 170  h: 87  dvx: 0 dvy: -7  fall: 70  vrest: 6  bdefend: 100  injury: 11 effect: 2 zwidth: 45
   itr_end:
<frame_end>

<frame> 3 flying
   pic: 1  state: 1006  wait: 2  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 235  centery: 225  hit_a: 5  hit_d: 3  hit_j: 0 hit_Fa: 12
   opoint:
      kind: 1  x: 200  y: 200  action: 1  dvx: 20  dvy: 0  oid: 225  facing: 21
   opoint_end:
   itr:
      kind: 0  x: 116  y: 145  w: 170  h: 87  dvx: 0 dvy: -7  fall: 70  vrest: 6  bdefend: 100  injury: 11 effect: 2 zwidth: 45
   itr_end:
<frame_end>

<frame> 50 start
   pic: 3  state: 1005  wait: 1  next: 51  dvx: 0  dvy: 0  dvz: 0  centerx: 210  centery: 190  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 51 start
   sound: 087.m4a
   pic: 3  state: 1005  wait: 1  next: 1  dvx: 0  dvy: 0  dvz: 0  centerx: 200  centery: 190  hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>



















