<object>
id:  0  type: 0  file: template.dat
id:  52  type: 0  file: julian.dat
id:  51  type: 0  file: firzen.dat
id:  50  type: 0  file: louisEX.dat
id:  38  type: 0  file: bat.dat
id:  39  type: 0  file: justin.dat
id:  37  type: 0  file: knight.dat
id:  36  type: 0  file: jan.dat
id:  35  type: 0  file: monk.dat
id:  34  type: 0  file: sorcerer.dat
id:  33  type: 0  file: jack.dat
id:  32  type: 0  file: mark.dat
id:  31  type: 0  file: hunter.dat
id:  30  type: 0  file: bandit.dat
id:  1  type: 0  file: deep.dat
id:  2  type: 0  file: john.dat
id:  4  type: 0  file: henry.dat
id:  5  type: 0  file: rudolf.dat
id:  6  type: 0  file: louis.dat
id:  7  type: 0  file: firen.dat
id:  8  type: 0  file: freeze.dat
id:  9  type: 0  file: dennis.dat
id: 10  type: 0  file: woody.dat
id: 11  type: 0  file: davis.dat

id: 100  type: 1  file: weapon0.dat   #stick
id: 101  type: 1  file: weapon2.dat   #hoe
id: 120  type: 1  file: weapon4.dat   #knife
id: 121  type: 4  file: weapon5.dat   #baseball
id: 122  type: 6  file: weapon6.dat   #milk
id: 150  type: 2  file: weapon1.dat   #stone
id: 151  type: 2  file: weapon3.dat   #wooden_box
id: 123  type: 6  file: weapon8.dat   #beer
id: 124  type: 1  file: weapon9.dat   #<
id: 217  type: 2  file: weapon10.dat  #louis_armour
id: 218  type: 2  file: weapon11.dat  #louis_armour
id: 300  type: 5  file: criminal.dat  #criminal

id: 200  type: 3  file: john_ball.dat
id: 201  type: 1  file: henry_arrow1.dat
id: 202  type: 1  file: rudolf_weapon.dat
id: 203  type: 3  file: deep_ball.dat
id: 204  type: 3  file: henry_wind.dat
id: 205  type: 3  file: dennis_ball.dat
id: 206  type: 3  file: woody_ball.dat
id: 207  type: 3  file: davis_ball.dat
id: 208  type: 3  file: henry_arrow2.dat
id: 209  type: 3  file: freeze_ball.dat
id: 210  type: 3  file: firen_ball.dat
id: 211  type: 3  file: firen_flame.dat
id: 212  type: 3  file: freeze_column.dat
id: 213  type: 1  file: weapon7.dat   #ice_sword
id: 214  type: 3  file: john_biscuit.dat
id: 215  type: 3  file: dennis_chase.dat
id: 216  type: 3  file: jack_ball.dat
id: 219  type: 3  file: jan_chaseh.dat
id: 220  type: 3  file: jan_chase.dat
id: 221  type: 3  file: firzen_chasef.dat
id: 222  type: 3  file: firzen_chasei.dat
id: 223  type: 3  file: firzen_ball.dat
id: 224  type: 3  file: bat_ball.dat
id: 225  type: 3  file: bat_chase.dat
id: 226  type: 3  file: justin_ball.dat
id: 228  type: 3  file: julian_ball.dat
id: 229  type: 3  file: julian_ball2.dat
id: 310  type: 3  file: firen_en_ball.dat

id: 998  type: 5  file: etc.dat
id: 999  type: 5  file: broken_weapon.dat
<object_end>

<file_editing>
nothing.txt
<file_editing_end>

<background>
id: 4    file: bg/sys/hkc/bg.dat
id: 2    file: bg/sys/lf/bg.dat
id: 3    file: bg/sys/sp/bg.dat
id: 5    file: bg/sys/gw/bg.dat
id: 6    file: bg/sys/qi/bg.dat
id: 7    file: bg/sys/ft/bg.dat
id: 1    file: bg/sys/cuhk/bg.dat
id: 0    file: bg/sys/thv/bg.dat
id: 10    file: bg/template/1/bg.dat
id: 11    file: bg/template/2/bg.dat
id: 12    file: bg/template/3/bg.dat
<background_end>

id: 100~199 drop weapon




